Metabyte was founded in 1993 by Manu Mehta, a former marketing and engineering management professional at Texas Instruments. Manu, who remains our president and CEO, recognized a gap between emerging technologies and the talent required to make them, and proceeded to fill it—and the rest, as they say, is history. By now, millions of people worldwide have used Metabyte products and services for work or entertainment, spanning enterprise systems, platforms, and consumer technologies.
An early feather in our cap came in the mid-1990s, when AMD sought to improve benchmark performance to compete effectively with Intel. Metabyte delivered by rewriting the Graphics Device Interface (GDI) of Microsoft Windows and optimizing it for AMD’s microprocessors, which had previously been tuned for Intel architectures.
We worked with Sun Microsystems on early development of Java, prior to its formal naming, and on television middleware that later became known as OpenTV. We also supported Oracle, Informix, and Sybase in migrating and performance-tuning their database platforms across operating environments. These efforts established Metabyte as a trusted partner for complex integration challenges.
We also worked with IBM to integrate a RAID subsystem with its midrange systems, further reinforcing a reputation for delivering against critical, strategic objectives.
These efforts established Metabyte as a trusted partner for solving technically demanding, mission-critical problems.
A defining strength was Metabyte’s ability to overcome shortages of specialized engineering talent. It pioneered a model of cross-training professionals with adjacent skills and assembling distributed teams across the U.S., India, and Russia. For example, senior Linux engineers from Russia were paired with experienced 3D graphics professionals in Silicon Valley to build high-performance teams in emerging 3D graphics and virtual reality domains. The result was early leadership in high-growth domains, including gaming and visualization.
As Metabyte developed the ability to meet its own talent needs with precision and resourcefulness, clients began seeking similar support to augment their internal teams. This demand led to the launch of Metabyte’s staffing services, built on the same principles of adaptability, execution, and results.
Metabyte has long fostered a culture where innovation is expected and supported. Early on, employees learned they could bring ideas directly to Manu Mehta, iterate them, and, if viable, receive the resources to build them into real products and businesses.
What began as small initiatives, such as tools for analyzing 3D graphics performance or novel client-server architectures, grew into larger ventures. Wicked3D became a leading provider of 3D graphics products for PC gaming enthusiasts in North America and Europe. MbTV, a personalization and digital video recorder platform, was spun out as an independent company and attracted over $20 million in investment from companies including Thomson, Seagate, Canal Plus Technologies, and Scientific Atlanta.
Over time, this cycle, where ideas are encouraged, tested, and scaled, has become embedded in Metabyte’s operating model. This model remains a core part of Metabyte’s culture, enabling both new ventures and meaningful career growth.
To support this ecosystem, Metabyte established Metabyte Ventures, an internal incubator that funds high-potential ideas. A network of experienced industry advisors provides guidance, helping ensure that innovation is paired with disciplined execution and commercial viability.
Metabyte salutes its bright minds that innovated and developed unique solutions. Whether it turned into a competitive edge for a customer, sold as a Metabyte product, or spun off as an independent business, their inventions earned accolades and helped Metabyte become the company we are today.
David Cook
3D Graphics
David Cook had a major role in shaping Metabyte’s vision during the company’s early years. Joining the company at its inception in 1993, David excelled as Metabyte’s first Director of Engineering and drove the company’s reputation as a top developer of 2D and 3D graphics drivers for leading graphics controller companies. He was later instrumental in developing stereoscopic technology for Metabyte’s Wicked3DTM graphics products targeted at the gaming enthusiast market. David received a B.S.E.E. degree from the University of Washington in 1981 and continues graphics technology work to this day as a Software Manager at Nvidia Corporation. Married with four children, he describes his hobbies these days as “being all about computers and science fiction.”
Andrei Osnovich
3D Graphics
Andrei Osnovich received his M.S. Computer Science degree from Polytechnic University, Novosibirsk, Russia in 1979. He joined Metabyte in 1994 and was involved in the development of the company’s DriveThroughTM technology, a software tool kit which provided graphics controller companies the ability to quickly implement universal accelerated 2D graphics drivers. Andrei’s contributions also included the development of Metabyte’s graphics driver optimization technology, dynamic Direct3D/Graphics Device Interface run-time patching algorithms, and stereoscopic technology. When Andrei is not indulging in his passions for soccer and music, he and his wife enjoy the company of their two sons, as well as walking their Weimaraner dog named Google. Andrei is currently a Software Architect at Nvidia Corporation.
Michael Yaroslavtsev
3D Graphics
Michael Yaroslavtsev joined Metabyte in 1994 after extensive experience in his native Russia as an operating systems architect. His software background included development and programming operating systems for supercomputers, as well as algorithms and programs for CAD systems. At Metabyte he excelled in the area of 3D graphics driver optimization. Michael is a graduate of the Precision Mechanics and Computing Technology of Russian Academy of Sciences, a leading Russian institution for supercomputer design. When he is not busy strumming a guitar, he is continuing to engineer software solutions today at Nvidia Corporation.
Viatcheslav Gostrenko
3D Graphics
Viatcheslav “Slava” Gostrenko originally hails from Russia where he received his M.S. in Computer Systems Software Development from the Moscow State Institute of Electronic Engineering in 1996. He ventured to the United States the following year to join Metabyte’s 3D Graphics team. It was here that he created the very first automatic stereoscopic technology for OpenGL that allowed stereoscopic viewing of regular 3D games in real-time using Metabyte’s Wicked3DTM products. An avid runner and video game enthusiast, Slava is currently a System Software Engineer at Nvidia Corporation.
Labeeb Ismail
Personalization and Targeted-Advertising for Television
Labeeb Ismail joined Metabyte in 1996, and formed the interactive TV group. In 1997, Labeeb developed the concept and technology behind Metabyte’s MbTVTM technology. He filed numerous patents related to the MbTV technology and co-invented over 100 inventions. Labeeb played an integral role in the MbTV business and was promoted to Vice President of Engineering and recognized as the co-founder of the subsidiary company Metabyte Networks, Inc. Prior to joining Metabyte, Labeeb worked as a consultant for Intel’s Server Business Unit, and did research and development work for Indian companies Wipro and TVS Electronics. He holds a B.S. degree in Computer Science and Engineering from the Regional Engineering College in Calicut, India. Labeeb continues to work in the TV technology field and is currently a Vice President at Comcast.
Amar Gogoi
Personalization and Targeted-Advertising for Television
Amar Gogoi joined Metabyte as employee number three in 1993. He was instrumental in helping Metabyte become a leader in the RDBMS porting and performance tuning field. After successfully learning on the job and successfully completing an assignment at Ingres, a leading RDMBS vendor at the time, he moved on to open doors for Metabyte at Sybase and Oracle. Amar grew with Metabyte to become a networking expert and was promoted to be an engineering manager. Later in 1999 through 2002, Amar played an integral role in the MbTVTM business and was promoted to Director of Engineering and recognized as the co-founder of the subsidiary company Metabyte Networks, Inc. Amar holds a M.C.A. degree from St. Stephens College in New Delhi. He is currently working at OpenTV.
Richard Humpleman
Personalization and Targeted-Advertising for Television
Richard Humpleman is a 1978 graduate of Bradford University, UK. He joined Metabyte’s MbTVTM subsidiary in 2000 where he developed an architecture that enabled broadcast content to be tagged with metadata and later retrieved using targeted search criteria. His efforts resulted in the filing of five United States Patents. Prior to joining Metabyte, Richard worked at Samsung. Richard enjoys windsurfing, cheering on his favorite soccer team, and keeping an eye on an occasional snooker game. He continues to be active as a Software Engineer and is a proud father of two daughters.
Yiming Zhou, Ph.D.
Personalization and Targeted-Advertising for Television
Yiming Zhou, Ph.D. joined Metabyte’s MbTVTM subsidiary in 2000. He was instrumental in the development of a personalized advertising system for MbTV’s DVR technology that provided users targeted advertising based on TV viewing habits. A native of the People’s Republic of China (PRC), Yiming originally received his B.S. in 1978 at the Electrical and Electronics Engineering at the Xian Institute of Highway in Xian, PRC. In 1984 he earned his M.S. in Electronics and Computer Engineering at the Beijing University of Aeronautics and Astronautics in Beijing, PRC; and in 1991 received a Ph.D. in Artificial Intelligence (Engineering Mathematics) at the University of Bristol, England. Married with one daughter, Yiming enjoys golfing and is today a Foreign Expert/Senior IEEE Member at the School of Computer Science and Engineering at BeiHang University in Beijing, PRC.
Lynn Slater
Online Collaboration
Lynn Slater joined Metabyte in 2003 and headed development efforts to solve the problem of static web pages and spreadsheets in an online collaboration environment. Preceding the industry growth of Ajax (Asynchronous JavaScript and XML) applications in the web space, Lynn unveiled his own push engine approach in 2004 utilizing a Siebel connector to drive timely data to online collaborators in the field. Prior to joining Metabyte, he was an inventor of the successful E.piphany products and holds core patents to its technology. Prior to E.piphany, Lynn’s experience included Director of Architecture at Sapient Corporation and development of data collection and data warehouse processes for TRW. He has extensive experience creating development environments, OLTP middleware, natural language systems, expert systems and CASE tools. Lynn graduated magna cum laude in 1983 with a B.S. degree in Computer Science from Texas A&M University.
Alumni, please contact alumni@metabyte.com for questions or to provide your comments and photographs.
Metabyte’s history reflects a consistent pattern: identifying gaps, building capability, and delivering results. From early systems engineering to global talent models to AI-driven skills intelligence, the focus remains the same: making innovation work.
This trajectory continues with Metabyte SP, the AI-powered skills platform, representing the next phase of innovation, transforming our staffing business and model.
Over 17 million people around the world use Metabyte software and services for work and entertainment.
Recent
• Preferred vendor of technology services to clients like Cisco and Salesforce.com.
• Rated among Top 10 Asian American Companies by the US Pan Asian Chamber of Commerce.
• Established a global footprint of delivery in North America, Europe, the Middle East, Asia and Australia
• Invented DVR technology (yes, before TiVo). As a private label leader (unlike TiVo), Metabyte’s MbTV ™ technology powers set-top boxes from Scientific Atlanta which are used by major Cable TV operators such as Time Warner Cable, Cox and Rogers that have a dominant share of the North American market.
Mid-1990s
• Provided technology services to major RDBMS providers like Oracle, Informix, Sybase and Ingress
• Assisted Sun’s Java development before they named the technology “Java”
• Provided integration services for IBM, Data General, NCR, Convex, Sun and HP
• Provided 3D technology to AMD that helped beat Intel in benchmark wars and successfully launched their microprocessor business
Incubated technologies and spun-off businesses:
• 2008: HotDoodle™ (web services and collaboration for small business)
• 2000: MbTV™ (DVR and personal television industry)
• 1998: Wicked3D™ (PC gaming industry)
